Monday 10 October 2016

Media Language - Mrs Mallet

Camera Shots

1. Extreme Long Shot (ELS) :
A wide view of the complete setting.
Gives a sense of scale and also provides a location.
Mainly used as establishing shots.












2.
Long Shot (LS) :
Closer than ELS but still shows the complete scene.
Background dominates the human figure.
Commonly used in narrative to establish the scene.













3. Medium/Mid Shot (MS) :
Human is seen in detail. 
Gesture and expression are now clearly visible.
Ideal for dialogue and some limited action.













4. Medium Long Shot (MLS) :
Setting is still seen in detail.
Humans can be seen in detail (waist to above head).
A common purpose of this shot is to portray both dialogue and action.















5. Medium Close Up (MCU) :
Subject is moderately close.
Head & shoulders are comfortably seen with little room above the head.














6. Close Up (CU) :
Might only show face in detail.
Often used in  narrative to show emotion.














7. Extreme Close Up (ECU) :
Shows only a portion of detail.
Often used to create a sense of mystery.
Very effective on hiding what something is until a dramatic camera pullback.







Camera Angles

1. High Angle :
Audience views object from above looking down.
Creates sense of scale.
Subjects look small and vulnerable.

















2. Low Angle :
Opposite of Above.
Look upwards towards the subject.
Creates feeling of importance.

















3. Eye Level :
View is the same as if we were there as spectators.
The camera represents the audiences view.











4. Point of View :
Camera is used as if it is the eye of the character.
See only what the character sees.














5. Crane :
Camera is attached to crane.
Shows scene above it.
Creates sense of scale.
Provides a lot of information.

Image result for crane shot

6. Dutch :
Camera is tilted to one side so the horizon is on a angle .
Creates a disorientating effect.
Unsettling for audience.












Editing

1. The Fade :
The old image slowly blurs into another one.
Image result for fade filmshot

2. The Dissolve :
Bringing a new shot into focus as the old one disappears.
Image result for dissolve film shot

3. The Wipe :
One shot replaces the other from travelling from one side of the frametto another or wiht a special shape.

Image result for wipe film shot

4. Superimposition :
To place one image over the other on the screen.

Image result for superimposition film shot

5. Straight Cut :
 creates a natural movement between shots and in many ways emulates the audiences own eye movements.

Lighting
1. Coloured Lighting : 
Gives a particular effect to thee scene.

2. Diegetic Lighting:
Appears to illuminate room a source within the scene, for example a torch, lamp or the sunlight.

3.Location of Light:
Positioning of the light source can also create dramatic efforts within a frame.

3 Point Lighting

4. Key Light:
Hardest and brightest.
Focuses on one side of the main subject.

5. Full Light:
Softer, more diffused light.
Placed slightly on other side of main subject at same angle as key light.
Light fills in shadows cast by key light.

6. Backlight:
Placed behind subject.
Works to separate subject from background.
Usually hard lights.
Create outline around subject.

Sound


·  1. On Screen Sound : 
D Diegetic sounds that come from objects observable within the frame.

· 2. Off Screen Sound :
  Diegetic sounds that come from objects not seen within the frame.

· 3. Synchronous Sound :
  Sound/Music which matches the kind of action on the screen.

   4. Asynchronous Sound :
  Sound/Music which does not match the kind of action on screen.











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